# V-EZ **Repository Path**: mirrors_GPUOpen-LibrariesAndSDKs/V-EZ ## Basic Information - **Project Name**: V-EZ - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-08-08 - **Last Updated**: 2026-09-05 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # V-EZ V-EZ is an open source, cross-platform (Windows and Linux) wrapper intended to alleviate the inherent complexity and application responsibility of using the Vulkan API. V-EZ attempts to bridge the gap between traditional graphics APIs and Vulkan by providing similar semantics to Vulkan while lowering the barrier to entry and providing an easier to use API. ## Documentation The documentation for V-EZ can be found [here](https://gpuopen-librariesandsdks.github.io/V-EZ/) ## Prerequisites * Windows 7, 8.1, 10 64-bit * Linux 64-bit (tested on Fedora, Ubuntu) * Visual Studio® 2015 and later * GCC 4.9 and later * CMake 3.8 and later * LunarG Vulkan SDK 1.1.70 ## Hardware Support V-EZ is not hardware vendor specific and should work on non-AMD hardware. ## Building V-EZ - Run cmake to generate Visual Studio solution files or Linux make files. No specific settings need to be set. - Pull down submodules `git submodule init` `git submodule update` - Build V-EZ project.