# V-EZ
**Repository Path**: mirrors_GPUOpen-LibrariesAndSDKs/V-EZ
## Basic Information
- **Project Name**: V-EZ
- **Description**: No description available
- **Primary Language**: Unknown
- **License**: MIT
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2020-08-08
- **Last Updated**: 2026-09-05
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
# V-EZ
V-EZ is an open source, cross-platform (Windows and Linux) wrapper intended to alleviate the inherent complexity and application responsibility of using the Vulkan API. V-EZ attempts to bridge the gap between traditional graphics APIs and Vulkan by providing similar semantics to Vulkan while lowering the barrier to entry and providing an easier to use API.
## Documentation
The documentation for V-EZ can be found [here](https://gpuopen-librariesandsdks.github.io/V-EZ/)
## Prerequisites
* Windows 7, 8.1, 10 64-bit
* Linux 64-bit (tested on Fedora, Ubuntu)
* Visual Studio® 2015 and later
* GCC 4.9 and later
* CMake 3.8 and later
* LunarG Vulkan SDK 1.1.70
## Hardware Support
V-EZ is not hardware vendor specific and should work on non-AMD hardware.
## Building V-EZ
- Run cmake to generate Visual Studio solution files or Linux make files. No specific settings need to be set.
- Pull down submodules
`git submodule init`
`git submodule update`
- Build V-EZ project.