# ONI-Mods **Repository Path**: magictext/ONI-Mods ## Basic Information - **Project Name**: ONI-Mods - **Description**: No description available - **Primary Language**: C# - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-08-14 - **Last Updated**: 2021-08-14 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Cairath's Mods for Oxygen Not Included
master branch last updated to game version **AP-39948-D**
- [Instructions](#instructions) - [Download](#download) - [Updates](#updates) - [List of mods](#list-of-mods) - [Categories - legend](#categories---legend) - [Mods](#mods) - [Tools Not Included](#tools-not-included) - [Special thanks](#special-thanks) ## Forum & Discord Klei Forum thread: https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner Steam Workshop: https://steamcommunity.com/profiles/76561198076768290/myworkshopfiles/?appid=457140 ## Support If you like my mods (or [Tools Not Included](https://toolsnotincluded.net)) and would like to say thanks and/or contribute to the server costs please consider supporting me on Patreon\ \ [![image](/.README/patreon_button.png)](https://www.patreon.com/bePatron?u=16290546) # Instructions ## Download Starting with the QoL3 update mods are distributed via [Steam Workshop](https://steamcommunity.com/profiles/76561198076768290/myworkshopfiles/?appid=457140) - subscribe/unsubscribe freely there. Since Steam has extreme issues with updating mods and often serves old files, you can download mods directly [here](https://static.toolsnotincluded.net/Mods.zip). Choosen mod folder has to be placed in `...Documents\Klei\Oxygen Not Included\mods\local` ## Updates Please make sure the mods you use are up to date and remove ones that aren't - they are likely to crash the game. # List of mods ### Categories - legend | **Category** | **Description** | | :----------: | :----------------------------------------------------------------------------------------------- | | **QoL** | **Quality of Life:** Mods aimed at providing QoL changes with little to no gameplay modification | | **Mech** | **Mechanics / gameplay:** Mods that change existing mechanics or gameplay | | **Decor** | **Decor / visuals:** Mods that focus on decor items or non-building visual stuff | | **Build** | **Buildings:** Mods that add a new building to the game | Some mods have more than one category, for example mod with categories `Decor, Build` means that the mod adds a decor building. ### Mods | **Cat.** | **Name** | **Description** | **Steam** | | :---------------------: | :---------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | :------------------------------------------------------------------------: | | **QoL** | Achievement Progress | Adds an Achievement Progress tracker with a GUI. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1828274492) | | **Build** | Algae Grower | Adds a building that uses water, carbon dioxide and fertilizer to produce algae and some O2. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1703606095) | | **QoL** | Bigger Building Menu | The building menu will be max 8 rows tall (default 5), which reduces scrolling. May be not suitable for players with low screen resolution. Configurable. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1703611962) | | **QoL** | Bigger Camera Zoomout | Allows playing with much bigger camera zoom. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1717463209) | | **Build**
**Decor** | Buildable POI Props | Allows building many of the decorative props that can be seen in Points of Interest. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1704376369) | | **Decor** | Colorful Shinebugs | A standalone part of Ranching Rebalanced - makes shinebugs' light much more colorful. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1702980293) | | **QoL**
**Mech** | Configurable Motion Sensor Range | Allows configuring the range on Duplicant Motion Sensors. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1842284802) | | **Build**
**Mech** | Conveyor Rail Filter | Adds a new building, **Conveyor Rail Filter**, which allows filtering one or multiple items and sends them to a second output line. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1708823360) | | **QoL** | Debug Does Not Discover Map | Enabling debug mode (backspace) does not discover the map and prevents creatures on the entire map from spawning. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1703400426) | | **Build**
**Decor** | Decor Lights | Adds 3 decorative lamps:
**Lava Lamp**, **Salt Lamp** and a **Ceiling Lamp**. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1732501619) | | **QoL**
**Mech** | Double Sweeper Range | Doubles pick-up range of the Auto Sweeper Arms | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1732534140) | | **QoL**
**Mech** | Faster Jetpacks | Jetpack speed x3. The default speed is the same as walking speed. Configurable. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1822175925) | | **Build**
**Decor** | Fervine | A decorative plant that slowly cools its surroundings down to 20°C and emits light after it consumed enough energy. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1708810461) | | **Build** | Flow Splitters | Adds a Liquid and Gas Flow Splitters which have an input and two outputs. The splitters split incoming gas/liquid into two packets of the same sizes and sends them to outputs. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1708823360) | | **QoL** | Geyser Calculated Average Output | Upon completion of geyser analysis, the geyser info displays the continuous average output (including geyser downtime). | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1706181611) | | **QoL**
**Mech** | Less Waste From Jetpacks | The default CO2 emission is 3x fuel used. This mod brings it down to x1. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1717499632) | | **Build** | Marble Tile | Marble tile - using the removed moulding tiles graphics - very decorative tile built from 'precious rocks' (obsidian, granite). | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1706061612) | | **Build**
**Decor** | Mosaic Tile | Fully functional mosaic tile (like the ones Points of Interests are built from) built from ceramic. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1706142008) | | **QoL** | No Leaky Walls | Reverts Drywall and Tempshift Plate building placement behavior to the original one - can be built behind tiles and doors. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1766302971) | | **QoL**
**Mech** | Notification Trigger | An automation device that allows triggering a configurable custom notification. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1830056116) | | **QoL**
**Mech** | Oil Well - any water | Oil Wells can use polluted water in addition to clear water. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1717519620) | | **Decor** | Paint Walls | Drywalls and Tempshifts are colored with the color of the material used to built them. Check out the Wallpaper mod for a cheap decorative wallpaper that hides pipes. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1732578172) | | **Build**
**Mech** | Palmera Tree | A new plant - Palmera Tree, includes a new food ingredient: Palmera Berry and its cooked, edible version: Steamed Palmera Berry | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1823182964) | | **QoL** | Plan Buildings Without Materials | Allows placing down building plans with materials not present in your inventory (though need to be discovered) to make planning easier. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1717526174) | | **Build**
**QoL** | Ranching Sensors | Two new sensors: live critters & egg count. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1714517353) | | **Mech**
**QoL** | Refined Metals Usable As Raw Metals | Allows using refined metals (and steel) in construction of buildings that are normally built with raw metals. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1729816134) | | **QoL** | Show Industrial Machinery Tag | Displays info whether the building is considered industrial. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1706080287) | | **Build** | Steel Ladder | Fully functional steel ladder (like the ones in Points of Interests) built from steel. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1706075206) | | **QoL** | Suit Dock Stores 75kg | Both Atmo Suit and Jetpack Suit docks store only as much O2 as it is needed to fully recharge a suit - 75kg, instead of a whooping 200kg. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1706161210) | | **Build**
**Decor** | Wallpaper | Cheap drywall-like building, rendered on top of all the ugly pipes for extra prettiness, colored with the color of the material used to built it. They do not seal tiles from space vacuum. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1717534457) | | **Mech**
**Build** | Wireless Automation | Adds two buildings: Wireless Signal Emitter and Wireless Signal Receiver. Allows for sending automation signals wirelessly, matching emitters and receivers using channels. Uses 100W per building. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1718226085) | | **Mech**
**QoL** | Wounded Go To Med Bed | Physically injured dupes go to the closest Triage Cot. | [click](https://steamcommunity.com/sharedfiles/filedetails/?id=1822160024) | # Tools Not Included I am also an author of [Tools Not Included](https://toolsnotincluded.net) - a website with game tools, currently featuring a seed database with over 70 000 seeds uploaded. Check it out! # Special thanks To [@pardeike](https://github.com/pardeike), creator of [Harmony](https://github.com/pardeike/Harmony), the library that made these mods possible. To [@EtiamNullam](https://github.com/EtiamNullam), author of [Material Color](https://github.com/EtiamNullam/Etiam-ONI-Modpack) for the initial contribution of the Paint Walls. To all my Patrons on Patreon who support the development :) \ \ \ \ Last readme update: Friday, 24th April 2020, 7:41 pm